You have now reached the peak of Lichdom, becoming a True Lich indeed. Doing so allows you to consume its soul over a number of days equal to the creatures Challenge Rating plus your proficiency bonus. , pg. Legendary Resistance (3/Day). Please enable JavaScript to get the best experience from this site. You gain proficiency in Intimidation. Items are now giftable. Hit Points at Higher Levels: 1d8 (or 5) + Constitution modifier per Lich level after 1st, Armor: Light armor The target must succeed on a DC 18 Constitution saving throw, taking 52 (15d6) necrotic damage on a failed save, or half as much damage on a success. If the lich fails a saving throw, it can choose to succeed instead. This tether lasts until initiative count 20 on the next round or until the lich or the target is no longer in the lich’s lair. This functions alongside Soul Reaper. The lich fixes its gaze on one creature it can see within 10 feet of it. The following is a list of Dungeons & Dragons 5th edition monsters. At level 11, your melee attacks now deal a bonus 2d6 Necrotic damage. This list was manually compiled by editors of this wiki. You can use this feature a number of times equal to your Intelligence modifier. When you reach 4th level, and again at 8th, 12th, 16th and 19th level, you can increase one ability score of your choice by 2, or you can increase two ability scores of your choice by 1. If you are attacked while levitating this effect ends until you use it again. If you consume souls from non-evil, creatures, (you ignore alignment restrictions if a creature is hostile to you) your alignment becomes evil. You regain all expended spell slots when you finish a long rest. Alternatively, some liches construct secret tombs filled with powerful guardians and traps. It includes all monsters appearing in an official Dungeons & Dragons 5th edition product. The Devkarin are presided over by their "Matka", a high priestess (currently Izoni, Thousand-Eyed). In addition, you use your Intelligence modifier when setting the saving throw DC for a Lich spell you cast and when making an attack roll with one. You have started to become a true Lich, your body becomes resilient. Starting at 10th level, you may add your Intelligence modifier to the damage of Drain Touch for each hit dice used. Paralyzing Touch. Doing so will turn you back into a lich instead of its original effect. As normal, you can't increase an ability score above 20 using this feature. Social Pariah A crackling cord of negative energy tethers the lich to the target. Upon reaching level 7, you get 10 days worth of power in your phylactery for free. As an Undead, you are immune to poison damage and the poisoned condition. You are remarkably well preserved. You can drain the blood from a creature by placing the phylactery on a restrained, paralyzed, or incapacitated creature's chest. In order to be a lich, you cannot be a race that is a construct or undead by default. Hit: 10 (3d6) cold damage. If you already had resistance to piercing, due to Immortal Body, you gain immunity to non-magical piercing damage, instead. You are now almost a true Lich, your arcane energy giving you power. 5e Encounter Size Calculator Number of monsters (max 20) by CR. A lich encountered in its lair has a challenge rating of 22 (41,000 XP). To multiclass as a Lich, you require 13 Intelligence, and 13 Constitution. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. However, if your phylactery is still intact, becoming a lich is easy again; all that requires is for you to die, and have your corpse be animated through an Animate Dead spell. You cannot use less than the required amount. On initiative count 20 (losing initiative ties), the lich can take a lair action to cause one of the following magical effects; the lich can’t use the same effect two rounds in a row: The lich rolls … To cast one of these spells, you must expend a slot of the spell's level or higher. Retrievers resembled giant spiders with four forelegs ending in large cleaver-like blades, and four rear limbs that were used for walking and that carried most of their weight. However, you are bound to be treated poorly for being a known Lich, and if your Lich status lowers someone's trust, you roll Persuasion checks towards them at a disadvantage. If you are wielding a ranged weapon, this attack instead strikes one target within range and all targets within 5 ft of it. You can make a Lich quickly by following these suggestions. When you take this archetype at 1st level, you gain proficiency in Medium armor, heavy armor, shields and all martial weapons. Creatures dead or alive lose 1 pint per round. Tools: None If you die while your phylactery is powered, you revive after 24 hours with 1/2 hit points within 10 feet of your phylactery. On a failed save, the lich takes half the damage (rounded down), and the target takes the remaining damage. RIP Kal, my life cleric. A lich encountered in its lair has a challenge rating of 22 (41,000 XP). You cannot take two Lich Fighting styles. To do so, choose a number of Lich spells from your spellbook equal to your Intelligence modifier + your Lich level (minimum of one spell). ©2020 D&D Beyond | All Rights Reserved | Powered by Fandom Games. At 3rd level, you can make any Undead that you can see within 60 feet of you roll a Wisdom saving throw against your Spell Save DC or fall under your complete control for 1 hour. You can change your list of prepared spells when you finish a long rest. You prepare the list of Lich spells that are available for you to cast. Your phylactery is powered by blood. At level 5, you may add your spellcasting modifier to the damage roll of any cantrip you cast. Instead of focusing solely on building your spell casting abilities, you take up a weapon and physically hone your undead body as well. This does not apply to attacks made due to non-Lich class features, or attacks made without adding your proficiency bonus. These liches have phylacteries that are simply random objects that were near their bodies when they died, and they can be created in a wide variety of ways. At 18th level, your resistances to being Charmed, Frightened, and Paralyzed have now become immunities. The lich is an 18th-level spellcaster. Whenever you strike an enemy, you can expend a spell slot to deal 3d6 Necrotic damage plus a further 1d6 for every level the spell slot was past the 1st. On your adventures, you might find other spells that you can add to your spellbook. At 2nd level, you may choose any of the following Lich Fighting Styles. It takes a good number of great deeds to be able to walk around a town without inducing fear and suspicion amongst those who once considered them kin. It can remake save on its turn to not be paralyzed. You may also instead cast a lower level spell as an 8th or 9th level spell using this feature. ©2020 Wizards. When you fall to 0 HP, you do not get any saving throws. You must also be involved in an event that would cause you to become a lich. You have become adept in the ways of necrotic energy, being able to pull off terrifying feats of magic. You no longer age as well but your bones will start to become dull or stained depending on what you have done or will do in the future. If you plan on being a Death Knight, Strength should be your highest stat, followed by Constitution or Intelligence. Starting at level 18, as an action, you materialize necrotic energy in your weapon, and you can strike all foes within a cone with a single melee attack. Each phylactery uses its own unique resource pool. Your phylactery is not powered enough to bring you back on its own. A spellcaster can revive you by expending spell slots that total 5 levels or more on your phylactery. A properly created Lich will always have a powered phylactery that sustains the Lich and reconstructs their body when they die, and the proper method for creating a lich is a closely guarded secret. If you chose the Dark Mage subclass, you get the following at level 1 instead.